![]() ![]() Installation is slightly different for regular NetQuake than it is for Quakeworld. ![]() The replacement crosshairs here are built into gfx.wad files that are all identical to the original, except for the crosshair itself. But you don't need to mess around inside it. Gfx.wad holds all the console text characters, the hud numbers and icons, and many other small graphics - 127 files in all. The crosshair is contained in the gfx.wad file inside the pak0.pak. With the second, the game will execute the command for you automatically each time it starts. ![]() With the first method, you'll have to type that command each time you start the game to bring out the crosshair. Put the autoexec.cfg file in the quake\ID1 folder. Inside it type the command, crosshair "1". If you don't already have such a file, create a text file with Notepad or any word processor and name it autoexec.cfg. There are two ways to start it:īring down the command console with the tilde (~) key, type crosshair 1, and hit Enter.Īdd the command to your autoexec.cfg file. Which is why it's limited to the small size. The crosshair in Quake is really just the PLUS ( ) sign from the character set that the game uses for onscreen messages. People are still playing (and just discovering) it, and hundreds of Internet servers are running it or one of it's many offspring 24 hours a day all over the world. But here we are four generations of the game and many years later. ![]() Even the mouselook command had to be activated from the console or a config file rather than the options menu and the off hand, by the way type of comment that "yes, you can play Quake over the Internet"(prime candidate for understatement of the decade!) that was buried in the Network Subsystem Documentation section of the techinfo.txt file just reinforces that view. I'm still not sure that Id Software understood the full scope of the phenomenon they had just unleashed upon the world when Quake arrived. "Added unsupported crosshair option (" crosshair 1" from console)". If you bothered to wade all the way through the readme.txt file, you might have seen it mentioned as one of the features added in the v0.94 beta. For most of us it was word of mouth, newsgroup, messageboard, or somebody's web site. Remember how you found out there even was a crosshair in Quake? It's not there in the Options menu. ![]()
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